Once again, Kwalee’s games are supporting the fantastic UK-based charity in their push for driving accessibility in video games
A new challenger enters the fray and it draws inspiration from the likes of Bushido Blade and Way of the Samurai — with plenty of strategy and risk!
How do you go about making a promising game in a mere 48 hours? What needs to be prioritised and what can be left out? Read on to find out!